Bndr
A monadic library designed to compose and filter events from various inputs devices
Bndr /ˈbaɪndɚ/ is a library designed to compose events from various user inputs and chain filters in a monadic manner, integrating them into a single event object. It accommodates input devices such as mice🖱️, styluses🖊️, touch inputs👆, keyboards⌨️, MIDI controllers🎹, and gamepads🎮. Developed and maintained by Baku Hashimoto.
Potential use cases for this library include:
- ⚡️ Associating user inputs with arbitrary triggers for VJing
 - 🎨 Introducing manual operations in generative art.
 
To get a feel for how it works, please try out this demo.
Supported Parameters
- 👆 Pointer (mouse, stylus, touch) 
- All parameters supported in PointerEvent. (pressure, tilt, multi-touch)
 
 - ⌨️ Keyboard
 - 🎹 MIDI 
- CC and velocity
 
 - 🎮 Gamepad 
- Vendor-specific button name support: JoyCon, PS5 Controller